Summary
A minimalist style tower defense game. Experiment with various tower defense ideas in different 3D levels.
Detail information
The original intention of this game was to experiment with my various ideas about tower defense.
- What if towers could be built on walls? What about built into the ceiling?
- What would happen if the tower simulated reality? There is steering speed, elevation and depression angles
- What would happen if the level was a three-dimensional space? There are two floors, upper and lower, and many pillars. Is it a maze or a rotating sphere?
- What if towers could be built on moving platforms? Or will the platform rotate?
- What would happen if the enemy could stat damage and dynamically find paths?
- What if.....
Game Features
- 3D Tower Defense