The game adapt a mixture of eastern and western fantasy as background, and designed the attribute settings based on five Chinese XINGs.
In the world outside of the island, common people live a life enslaved by the XINGZERs, those who aren't willing to live enslaved fled to an island and stablished their own nation.
However, during a mission assigned by the king, an accident occured, awakened the Xings within the explorers.
The controversy and conundrum between the people and the Xingzers arised once again...
This piece is an action roleplay created independantly with RPG Maker MV.
Different from regular turn-based battle, this game adapt a more skill oriented battle mode, which requires well control of the player.
The frame is simple, the controlling is easy, the content is hardcore.
Single ending, no different choice, exploring, puzzle, level, second round etc. elements.
A total of 25 well-designed stages, correspond to three characters which differs in personality as well as battle mechanics.
The battle requires good observation of enemy patterns and high level of reflex, suited for players who enjoy challenging games.
Also there's built-in easy mode and cheat mode, respective activating condition will be explained in the game.
There will be a skip option if the storyline before battle is too long, also long press Z key allows you to speed up story advance as well.
The progress will be automatically saved after every battle, there's also manual save if players are worried, but it's not recommended cause it may be overwritten by the system itself.
There's four challenge elements in every stage,are respectively, Bronze (stage clear), Silver (clear within 99 seconds), Gold(clear with 3 or more hearts) and special challenges for every stage.
All clear and collect the medals, estimated game time: 2~8 hours.
This game itself allows streamimg but BGMs and artworks belong to third parties, please do not use for other purpose.
‧Correct the list
‧Correct the icon of language
‧Revise easy mod (Stage1~6,Stage13~17,Stage18,Stage21)
‧Fix Stage 5 Bug
‧Add demo project (you can find the code in stage22)