辐射:钢铁兄弟会

Fallout: Brotherhood of Steel

6.6 6.7
0 想玩 0 在玩 0 玩过 0 已购买 0 在关注
As a spinoff, Brotherhood of Steel's gameplay greatly differs from that of other Fallout games. The gameplay is linear, not open-world. Instead of being able to travel freely across a broad world full of places and events as in other Fallout games, the player is confined to one location at a time. Previously visited locations cannot be visited again, and new locations can only be discovered by advancing the story. There are 50 distinct zones of varying size in Brotherhood of Steel.

Brotherhood of Steel uses many of the same mechanics as other entries in the Fallout series, including the SPECIAL (Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck) attribute assignment system. These seven attributes are assigned numeric values and govern most interactions in the game. Unlike other Fallout games, however, the values are constant for each character rather than customizable.

Skills exist in this game, but they do not behave like skills in other Fallout games. Rather, they are analogous to perks. When the player levels up, they receive "skill points" to increase the power of skills. Some skills also have level restrictions.

类型: 角色扮演砍杀

视角: 上帝视角

版本: 发行版本 游戏本体

模式: 单人

主题: 动作科幻喜剧

引擎: Dark Alliance Engine

开发团队
发行商

详情

Immediately prior to Brotherhood of Steel, the three playable characters (Cain, Cyrus, and Nadia) have joined the Brotherhood as new Initiates. After selecting which character to play as (hereafter referred to as the Initiate), the game opens with the Initiate searching for missing Paladins in the n……显示全部earby town of Carbon.

媒体评测

评测针对平台:PS2 (MC: 64)。 更多信息准备中,将在近期开放

辐射:钢铁兄弟会 》 的短评 (暂无)

现在还有没有短评,来发表第一篇短评吧!

其它网站的相关文章

知乎相关内容B 站相关视频 微博相关内容

类似游戏

辐射:钢铁兄弟会 》 的讨论

暂无关于此游戏的评论。

您需要登录或者注册后才能发表评论
登录/注册