Its essential elements are a graphic style that hearkens back to the early 80's, fast paced combat, and impossible geometry that makes the levels challenging and unique.
- Resist the evil forces that seek to shatter reality as we know it!
- Explore the impossible geometry of the inter-dimensional prison in which you are being held against your will!
- Unlock puzzles, items and powerful weapons in your journey through this mind altering, non-euclidean series of levels!
- Fight to free yourself and the rest of the human race from the clutches of madness!
Vector graphics were a way to render 3D-like images back in the early days of video games. Vectors are still used in all 3D engines, but the original look of having only the lines rendered has been all but forgotten. Having grown up with some of the old school vector games, I wanted to see what could be done with that style. I feel like it has a lot of potential, and serves as an alternative to pixel art, as a different kind of retro game.
Don't take anything for granted in this fast paced action game. Paradox Vector is not a puzzle game, but an action game set in a puzzling environment. Hallways appear to go one way but actually go another, enemies may attack from angles you might not expect, and navigating levels may require you to think outside of the box!