Next Car Game: Wreckfest :: 撞车嘉年华

Next Car Game: Wreckfest
撞车嘉年华

开发: Bugbear

评价74%

关于这款游戏

关于这款游戏

在《Wreckfest》里打破规则,感受极限赛车!

期待史诗般的碰撞、终点线前并驾齐驱的争斗和全新的弯曲金属的方式——这些千载难逢的瞬间只能在《Wreckfest》里实现,它忠于生活的物理模拟是由传奇开发商Bugbear制作,就是他们创造了《FlatOut》1和2!

在终极驾驶场上燃烧橡胶、撕碎金属吧!

《Wreckfest》里有着大量的升级和定制化选项。无论你是想要用强化保险杠、滚柱罩、车身护条或其他零件为下一场撞车比赛做准备,还是想用空气过滤器、凸轮轴、燃料系统等提升引擎性能的零件来让你的赛车参加旧车比赛。《Wreckfest》都是最适合你的对战性赛车运动游戏。

Drive hard. Die last.

独特的赛车体验
令人振奋的无规则赛车行动,和只有依靠忠于生活的物理模拟才能够实现的千载难逢的瞬间。见证高速弯道上疯狂的并驾齐驱的战斗,在有着十字路口和迎面而来的车辆的疯狂赛道上感受完全毁灭的疯狂,或者在死亡竞赛竞技场上争夺毁灭霸权。

超炫的赛车
我们的车有旧车、损坏的车、加补丁的赛车,它们都各具风格!从古旧的美国重击手到敏捷的欧洲人和风趣的亚洲人!这些东西你在其他游戏里都找不到。 

有意义的定制
不仅可以改变你的赛车的外观,还可以升级它们的防弹车身。——用厚铁皮来加强车身,从而保护其不受伤害,但是它会增加车身重量,影响赛车驾驶。修改你的赛车,使它变成一个强大的坦克,或者一个脆弱但如闪电般迅速的火箭,或者是两者中间的任何东西!

多玩家
在线撞碎你的朋友们,在争夺破坏优势的极限时尽情赛车!

职业模式
争夺冠军、赢取经验解锁新的升级和赛车,成为全时的《Wreckfest》冠军!

Mod支持
想要完全疯狂吗?看看Steam创意工坊吧,那里有一系列可选择的Mod,里面增加的东西包括怪物卡车、有着月球跳跃的轨道,甚至是著名破坏主题游戏里的经典地图!

(来自steam商店页面的官方中文简介)

此中文简介由会员 Ak007x1 于 2018-07-07 贡献(尚未通过审核)

About This Game

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.

EARLY ACCESS FEATURES

The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!


We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • Online multiplayer.
  • LAN multiplayer.
  • Five cars: American Muscle I & II, European Hatchback, American Sedan and European Coupe, with unique handling traits.
  • A number of different performance and handling upgrades, replicating selected real-world parts.
  • A number of race tracks including Tarmac, Sandpit, Figure 8 and Speedway, featuring both normal and reverse layouts.
  • Three different derby stadiums: a large stadium, small stadium and a mud pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!

UPCOMING FEATURES

Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:


  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

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  1. Ak007x1 2018-07-07

    18.6.15
    终于1.0了,热泪盈眶
    当年Faltout(横冲直撞)的IP从Bugbear的手中被夺走,然后被不知哪来的三流开发组做出来的Flatout3糟蹋得一塌糊涂。作为Faltout2的老玩家我内心不知有多难过。
    Bugbear估计也是不服,14年在steam以Early Access上架了自己的续作《Next Car Game:Wreckfest》。不过由于是独立发行,缺钱少人,开发进度十分缓慢,招致了玩家的不满。进了开发地狱的Wreckfest三年来评价从好评如潮硬生生掉到了褒贬不一,很多老外玩家直接在更新公告的评论里飙粗口开喷……也许不是所有人都认为Bugbear卷钱跑路,但大多数玩家都失去了耐心,几乎没人肯相信他们能最终把游戏做出来。
    但是奇迹发生了,17年12月到次年1月的一波更新一下子加入大量新内容:生涯模式,AI改良,新bgm新车新地图以及新的改装系统,让这游戏一下子活了过来。能做到1.0现在这个状态更是出乎所有人的意料。
    真的
    太不容易了
    然而能爆发实际原因似乎是Bugbear和THQ Nordic在17年6月达成了合作。THQ负责游戏发行并提供其它支持,而作为代价,Bugbear需要出让Wreckfest 51%的控制权与利润……
    唉,果然没钱是不行的,希望他们这次能hold住这个IP吧……

    说下Wreckfest(WF)与Flatout2(F2)的一些比较吧

    撞击特效:赛车跟橡皮泥一样,会因撞击而变形,在Sneak Peek 沙盒里你甚至能将车截成两半。撞击时有碎片和烟雾,但是没有火花,很奇怪……少了点速度感

    车辆改装和自定义:Wreckfest更注重对赛车性能的真实体现,你可以调整赛车的悬挂,齿率,差速器和刹车,以适应不同的场地。比赛设置也可以调整换挡,ABS等操作的自动化程度。坏处就是改动不会直接以数值的方式呈现,需要上场跑过才知道,要花点精力研究。商店卖的部件对赛车指标的加成很微弱,也许主要是影响操作手感?……反正改装这块,对汽车不熟悉的玩家一般会蒙B。没有F2那种-70%耐久+80%氮气加速这种简单粗暴的部件了。

    地图:WF的地图更多是正常的赛道,杂物相对较少。像前作那样在城市里飞驰,碾进街角商店里抄近路那种场景是看不到了。不过本作一次可以有24辆车同台竞技,比F2翻了一倍,算是弥补了一点。

    氮气:相比于其它赛车游戏,主打撞击和破坏的F2和WF应该是更需要氮气加速的。在F2里你能通过撞击杂物或对手车辆来获得氮气,这恰好弥补了碰撞带来的速度损失,让玩家可以更放心地去搞事。但是,WF里没有氮气加速 Bold text ,撞击后操控车辆复位更为困难,而且多次撞击后会损伤到悬挂刹车等核心部件,导致车辆性能下降,所以冲撞对手基本没什么收益……碰撞更多的是一种“意外”而不是“游戏手段”,这让我觉得十分可惜。

    回放:WF采用了类似火箭联盟的回放系统,可以自由选择镜头视角,甚至直接Free camera,比F2的固定赛道边镜不知高到哪去……再也不用担心拍不到撞击的特写了

    总体评价:
    Wreckfest终究是将重心移到竞速上了,但是凭借着独一无二的物理碰撞模拟和略搞事的赛道设置,其依旧能带给玩家刺激独特的竞速体验。

    杂项:
    要钱和经验的话,可以在自定义比赛里将对手全调成小割草机,然后自己开赛车疯狂收割。将车辆损伤调成“真实”会额外加成,不过这样你不一定能活到最后……
    喜欢撞击场面的可以多玩8字赛道和对向赛道,目测8字的更夸张一点。跑完最好看下回放,不然你根本不知道后面撞得有多么惨烈。
    单纯喜欢撞人搞事的还是去玩Flatout2或者Flatout:Ultimate Carnage吧。虽说已是10年前的老物了,但在搞事体验这方面还是无人能出其右=。=

    最近由 Ak007x1 修改于:2018-07-07 16:27:30

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