Heliborne :: 直升机突击

Heliborne
直升机突击

开发: JetCatGames

评价78%

关于这款游戏

Heliborne 旨在向玩家介绍旋翼机和战斗。玩家可以驾驶 20 世纪 60 年代到 2000 年间的大量飞机,体验宽广的地图范围和各种任务场景。玩家能够加入动态战场,为负责构筑阵地和创建补给线的地面部队提供支援。

Heliborne 的核心玩法概念中引入了一种新型的“区域”占领策略。某些直升机运载的部队必须在着陆区降落和部署。这些部队需要在着陆区构筑防御工事,在有些游戏模式中,必须在增援部队到达之前一直防守基地。

当前特色

  • 已更新精简模拟/街机混合飞行模型,每架直升机可模仿超过 70 种不同的飞行特点。
    我们的飞行模型是一个两全其美的成果,同时还定期更新,因此一直处于我们非常满意的状态。它融合了动量和惯性力学。随着项目发展,该系统将扩展至更逼真的飞行力学模型。
  • 31 架直升机,每架都装载多种武器
    我们完全依据实际配备、在真实战场或军事行动中应用的武器系统为每架直升机装载武器。直升机装载的所有武器都是历史上真实存在的。
  • 3 大任务地图 — 包括阮惠街行动、阿富汗和越南北部湾战斗
    所有地图均“取自”历史上的真实战争和战争位置。
  • 2 个主游戏模式 — 包括标准冲突和前线模式,后者目前专为阮惠街行动使用。
    冲突模式目前用于阿富汗和北部湾战斗,提供标准的夺旗玩法。阮惠街行动可让玩家初步了解“前线”模式。玩家占领基地后,地面战车组成护卫队,在地图范围内活动,构筑基地和据点。
  • 冲突和前线模式下有多支人工智能控制的地面部队
    坦克、部队运输机和高射炮战车组成了 Heliborne 当前的地面战车队,更多战车还在计划中。
  • 可在地图上任何位置部署的空降部队
    MANPADS,即“便携式防空导弹”,玩家可在任何地图的任何位置将其部署为地面部队。并非所有直升机都可以运载这些士兵。可以运载的直升机将动态战场提升到了一个新层次。
  • 三类直升机 — 武装、空袭和侦察
    侦察直升机体积小、速度快,有些可以运载少量士兵。武装直升机不运载部队,专门用于空对空或空对地战斗。空袭直升机一般同时运载部队和武器,而且可以在战斗中担当多种角色。
  • 旋翼机从 1950 到 2000 年的三个历史阶段
    人们普遍认为,直升机在越南战争期间已“发展成熟”,接下来的几十年里,成为了我们生活方式中不可或缺的一部分。在本游戏中,我们力图展示旋翼机在四十年战争、支援和发展过程中的演变。

About This Game

Heliborne seeks to introduce players to rotary-wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply-lines.

Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.

Current Features

  • Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter.
    Our Flight model melds the best of both worlds, and while being updated regularly, is in a state that we are very happy with. This includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows.

  • 31 Helicopters, Each with multiple weapons load-outs
    The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. You wont see a weapons loadout on our helicopters that is not historically accurate.

  • 3 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, and the Gulf of Tonkin in Vietnam
    All of our maps are "based" on historical conflicts and conflict locations.

  • 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue
    Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions.

  • Multiple AI controlled ground units in skirmish and Front-line mode
    Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles in Heliborne, more are planned.

  • Airborne Troops that can be deployed anywhere on the map MANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Those that can, add a new level to the dynamic battlefield.

  • Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance
    Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat.

  • Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000
    Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. We seek to showcase Rotary wing aviation as it's evolved over four decades of conflict, support, and development.

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