Tower Hunter:Erza's Trial :: 魔塔猎人:艾尔莎的试炼

Tower Hunter:Erza's Trial
魔塔猎人:艾尔莎的试炼

开发: IceSitruuna
发行: IceSitruuna

评价76%

关于这款游戏

游戏介绍:



Roguelike+类银河战士恶魔城+日本动画,玩家将在随机模块组合而成的巨塔世界中不停的向上进发,巨塔中拥有各种不同的地理环境,探索与挑战同在。由于主角Erza和魔王的契约,每当Erza死亡的时候都能被魔王使用时空魔法传送回最初设置的地点,在不断的轮回中,弱小的Erza将变得越来越强大,越来越接近挑战的目标。

游戏特色:

  • 横版2.5d卡通渲染风格:流畅动感的画面表现。

  • 平滑的操控:闪避可以取消招式的硬直,跳跃可以细微的修正力度与方向。

  • 魂味战斗:补给有限,更加强调立回与闪避,不同的招式与武器各有妙用。

  • 每类武器都有独有的连招:轻重组合攻击而形成连招,输出与闪避相得益彰。
  • 复活恶魔城中经典的指令出招系统:武器技和魔法需要一些简单的指令才能触发。
  • 特殊的符文芯片系统:玩家每一次冒险都对被动技能的选择和强化的方向进行更多的选择。
  • 执照系统:通过关卡的速度和达成特殊条件可以获取不同的猎人执照。除了成就展示以外,也会有其他的作用。
  • 隐藏探索:可被破坏的秘密通道、必须要用对应颜色钥匙才能开启的封印门,刺激与危险同在。

游戏玩法:

在《魔塔猎人》的世界中,无数的勇者为了这个世界的未解之谜而前往魔塔,他们前赴后继,无数英雄折戟其中。

魔塔内的世界仿佛被一个调皮的神灵所主导,战胜boss之后会有卡片从天而降。


帝国根据卡片的稀有度为那些在塔中探险的人们赋予了不同等级的荣誉猎人执照。猎人执照在帝国中几乎等同于地位与实力。无数贵族为了地位与荣耀争相前往魔塔挑战,但是他们都没有我们的主角Erza那么幸运。

Erza小时候因为某些事件和魔王建立了契约,得以在面临死亡的时候轮回重生,类似re0的设定天生适合Roguelike游戏,得益于这个特殊能力,Erza将可能到达人类未曾探索的领域。

Roguelike类游戏的一大特点就是不会有检查点保存进度,一旦死亡就会面临巨大的损失,我们自然也会遵循这个基本要点,但是玩家仍然是能够在每次的冒险中积累下一部分资源,这些资源将用来开启更多的技能,让角色能够去到更广阔的空间,并且变得更加强大。玩家越来越熟练的操作、反应力和战斗技巧加上获得的更多,更强能力与装备的主角,将有助于在魔塔中走得更高更远。

本作实际是《魔塔猎人》的第一部序章,讲述了主角之一剑姬Erza成为帝国最年轻少将前的故事,未来会怎样发展,敬请期待。

About This Game

Introduction:



With features of roguelike and metroidvania,players of Tower Hunter: Erza’s Trial fight their way up in the world of a giant tower with random modules. Different terrains are found in the towers, and there is exploration to do and challenges to overcome. Due to a contract between our heroine Erza and a demon, Erza is beamed back to the original start every time she dies. As time loops, Erza, becomes a strong fighter who can make her way to her target.

Features:

  • 2.5d toon render side-scroller game that exhibits fluent motion display.

  • smooth control: a dodge may cancel punish, and strength and direction can be fine-tuned for jumps.

  • Soul-like actions: supplies are limited; footsie and dodge are key factors and every move and weapon has its own magic.

  • Each weapon has its ownfeatures a combo with which: you can combine light and heavy blows and switch from attack andto dodge.
  • The classic order system from Castlevania is incorporated: special weapon skills and magic are triggered by simple commands.
  • Take advantage of the special rune core system: in every adventure, the player can choose to foster a certain passive skill.
  • licence system: acquire licences based on your clearance speed and the achievement of different conditions. These licences can be used for other purposes beyond display.
  • Explore hidden elements: hidden passages that can be destroyed and sealed doors that must be opened using a corresponding colour key and that are full of dangers.

Gameplay:

In the world of Tower Hunter, countless warriors have already gone before you to challenge the unsolved secrets of the tower, but they failed.

A mischievous god is lord of the tower. Cards appear after bosses are defeated.


The empire grants different levels of licences to the warriors exploring the tower, according to the rarity of the cards they have collected. These licences bring with them status and power. Nobles have gone to the tower to compete for status and glory, but none have been as fortunate as our heroine Erza.
In her childhood, Erza became bonded with a demon, who grants her another chance at life each time she dies. Due to this special ability, Erza can explore frontiers that no one has ever seen.
One common feature of roguelike games is that there is no checkpoint where progress can be saved, and players must lose everything if their character dies. This basic design is followed here, but players can still accumulate a certain proportion of resources during the course of each adventure, and these can be used to acquire more skills and send characters to new stages, where they develop and become stronger. The more familiar the player becomes with gameplay, the more practised the response and battle skills are and the stronger and better equipped the heroine is, the further the player can go in the tower.
This game is the prologue to Tower Hunter, which tells the story of how Erza the Sword Maiden became Empire’s youngest Major. What is in store for her? Stay tuned!

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