Minoria :: 米诺利亚

Minoria
米诺利亚

开发: Bombservice
发行: DANGEN Entertainment

评价80%

关于这款游戏

《米诺利亚》(Minoria)是Bombservice的最新力作和最具雄心的游戏作品,也是该工作室《莫莫多拉》系列的精神续作。



《莫莫多拉》的粉丝在逐渐掌握这款游戏招架、躲闪和各种技能的同时,也会在游戏设计和游戏过程中发现一些熟悉的元素。

本款游戏采用高清画面,背景为2D手绘风格,人物则为卡通渲染风格。


剧情
故事发生在第四次女巫之乱期间,人们对于宗教高度狂热。只手遮天的圣部为了净化危及人类的罪人,领导裁判所严酷打击邪端异教。与此同时,背负“女巫”这一标签的人则正在举行一场有悖教会教规的神秘典礼。

跟随教会的两位教士赛弥拉修女和芙兰修女,踏上远征之徒,阻止女巫完成禁典,防止百姓遭受异端影响,防止局面发生惊天异变。


重要亮点
- 魔幻主题,剧情扣人心弦,灵感源自欧洲中世纪历史
- 同时采用2D美术和卡通渲染,视觉美术效果独特
- 动作操作流畅,行动之间,分毫之差决定胜负生死
- 攻势逼人,玩家可以同时利用剑招和技能击杀敌人
- 防御方式多样,例如翻滚躲闪和招架。
- 升级系统方便玩家调整角色实力,体验理想的游戏难度




开发团队寄语
大家好!我是《米诺利亚》的制作人和监制rdein。
首先,正式宣布《米诺利亚》即将上线,我特别高兴,想把这份喜悦也分享给大家。这个游戏宇宙,从人物设定一直到最后,我都花了很多心血。游戏开发的过程中,我们不断探索和拓展这个宇宙中的各种概念,我觉得非常有意思。
这么多年来,这次是我第一次在新的宇宙里创作游戏,有一种焕然一新的感觉。虽然这么说,《米诺利亚》和我之前的项目确实有一些相似之处,尤其是《莫莫多拉》系列的最后一部作品《月下遐想》。
我们为《米诺利亚》付出了很多,我很自豪,希望大家喜欢这次奉上的故事和角色!




发行团队寄语
大家好,我是Dangen Entertainment的Dan。我们之前就看到了《米诺利亚》的巨大魅力,所以耐着性子等待官宣的日子特别煎熬。这款游戏集合了《莫莫多拉》各部作品的亮点和长处,同时增加剧情方面的笔墨,讲述了一个肃穆的故事。我特别欣赏Bombservice这次采用的视觉风格,这次尝试十分特别,既保证了美术效果,又延续了开发团队在前几部作品中不断超越自我的出色表现。

这部游戏不同凡响,如果你和我一样喜欢平台动作游戏,这款游戏绝对不能错过!

About This Game

Minoria is the latest and most ambitious game from Bombservice, and a spiritual sequel to the Momodora series, from the same studio.



Fans of Momodora will find familiar aspects in the design and gameplay elements, as they master the ins-and-outs of parries, dodges, and a variety of different spells.
The presentation has evolved to an HD format, with aesthetics mixing 2D hand-painted backgrounds and cel-shaded characters.


The story takes place during the fourth Witch War. It is a time of fanatical religious fervor. The Sacred Office, a powerful organization leading an Inquisition against heresy, purges the sinners who threaten humanity. Those responsible for conducting a mysterious ceremony that contradicts the rules of the Church are labeled “witches.”

Set forth with Sisters Semilla and Fran, missionaries in the Church’s service, on their journey to thwart the witches’ ceremony and protect the common-folk from heresy that endangers the status quo.


  • A powerful fantasy story inspired by the history of medieval Europe
  • A unique visual aesthetic combining hand-painted 2D art with cel-shading
  • Fluid controls encouraging careful engagement and patient play
  • Offensive combat enabling players to crush enemies with a mix of swordplay and spells
  • Defensive options including dodge-rolls and parries
  • A leveling system that helps players adjust their character to their desired difficulty




Hello there! I’m rdein, the creator and director of Minoria.
First of all, I’d like to share my excitement in announcing this project. This is a universe I care a lot for, from the setting to the characters, and it’s been a lot of fun to explore and develop its concepts during the process of game development.
For the first time in many years, I started a game project set in a new universe. It felt like a breath of fresh air for me. With that said, Minoria does contain some similarities with my previous projects (especially Momodora’s latest installment, Reverie Under the Moonlight).

I am proud of what we’ve been making for Minoria, and I hope you will enjoy the story and characters I’ve prepared this time around!




Howdy folks, Dan here from Dangen Entertainment. It’s been hard patiently waiting for the announcement of Minoria, knowing what an amazing game it’s going to be. It combines everything I love about the Momodora games with stronger emphasis on a solemn story. I love how Bombservice is approaching the visuals this time around too--it’s a unique take that looks beautiful and shows another evolutionary step in the team’s development experience, just as previous titles have.

This game is extraordinary. A must-play if you’ve got an appetite for action-platformers like I do.

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