游戏列表:《250 Indie Games You Must Play》(248)

整理自 Mike Rose 的著作《250 Indie Games You Must Play》

创建会员: dtq1997

Man Enough

添加于:2024-12-11

Why play one game when you can play four games at once? In Man Enough, there are four completely different games all running at the same time and you must use the arrow keys and the space bar to beat each simultaneously. The four games are a simple space shooter, a coin-collecting minigame, a Game & Watch style platformer, and a “bromancing” simulator. Every time you fail in one of the games, your total number of lives is reduced, until you’ve completely run out. A humorous song plays throughout, with lyrics that talk about each of the games and then tell you to “be a man” while displaying a picture of a popular male figure. Man Enough was developed over the course of 36 hours at a game jam known as No More Sweden, where Swedish game developers get together for a weekend of co-operative game development.

Mondo Medicals

添加于:2024-12-11

Mondo Medicals is a twisted first-person puzzle game that will mess with your perception. You are a scientist who wants to join a team that’s looking for a cure for cancer, but the initiation process into this particular team is rather odd. On each level, you’re tasked with finding the exit in a monochromatic, very creepy maze. Hints about how to complete the level are provided, but it’s usually best to ignore them and attempt to break the rules—otherwise you may well find yourself walking around in circles. After you find each door, you’ll be treated to a cutscene in which a strange man will shout bizarre anecdotes and make very unsettling noises. Mondo Medicals was developed for a TIGSource contest with the theme “B-Games” (the theme celebrated “bad games with some great personalities”). Spurred on by the positive response to his game, “Cactus” went on to create the sequel Mondo Agency, which is also very much worth playing.

Privates

添加于:2024-12-11

When British television broadcaster Channel 4 asked Zombie Cow Studios to develop an educational game about sex, it’s unlikely they had any idea what they were letting themselves in for. Privates was the result, and it’s not exactly your average video game. Privates puts you in control of a tiny army of condom-hatted soldiers as they venture into the orifices of the human body, killing STDs and dodging swarms of sperm. Each level explores a different part of the body and highlights the various sexually transmitted infections that can fester, along with information about their symptoms and treatments. The story is told from a very silly angle in the hope of appealing to teenagers, with voice acting that revels in the rude scenarios. Originally, Privates was to be released on both PC and the Xbox 360, but after the PC release, Zombie Cow Studios was advised by Microsoft that the game would not be approved for release on the Xbox 360 due to the “strong sexual content.”

UFO on Tape

添加于:2024-12-11

The truth is out there! UFO on Tape puts you in the role of one lucky guy who has managed to spot a UFO. Fortunately, he’s got his trusty (and very shaky) camcorder on hand to film the evidence. As the flying saucer zooms around the sky, you’ll need to use the mouse as if you were aiming a camcorder to keep the UFO in focus. Over time the view zooms in, and obstructions such as buildings and flocks of birds make it more difficult to follow the saucer. If the UFO moves out of range, the battery life on the camera will start to drop—and when it drops too low, the camcorder dies. UFO on Tape was developed for an Experimental Gameplay competition with the theme “Zero Button.” Indeed, the game is quite unique in that it uses no buttons on either your mouse or keyboard and instead relies solely on your mouse movements.

草帽 Sombreros

添加于:2024-12-11

Sombreros follows the story of a Mexican gunslinger who is on a mission to retrieve a number of sombreros that have been stolen by some nasty fellows. Upon taking to the streets, you must gun down anyone who opposes you and overtake the thieves in question. The protagonist can fire his weapon rapidly and infinitely, which helps in taking on the waves of enemies. Even with this ability, Sombreros is fiendishly difficult, but fortunately the hero has another trick up his sleeve—pressing the C key will allow you to stop time so that your gunslinger can aim at the baddies and unleash bullet fury to take them all down in one fell swoop. There are also a number of duels along the way, during which you must shoot your opponents before they hit you. Sombreros was created for the Action 52 Owns remake challenge. Another game called Sombreros also appeared on an unlicensed multicart collection for the NES and Genesis.

亡者修道院 L'Abbaye des Morts

添加于:2024-12-11

Set in the 13th century, L’Abbaye des Morts (translated as The Abbey of the Dead) follows a Cathar called Jean Raymond as he attempts to escape from the Crusaders. He finds refuge in an old abandoned church that soon is revealed to have a dark secret. The visual style and level design take inspiration from classic Spectrum ZX games of old such as Manic Miner and Jet Set Willy. Jean must dodge enemies as he ventures into the bowels of the church catacombs to collect crosses. Since he has no way to attack, he must solve puzzles to navigate around hazards. Parchments scattered around provide clues as to how to obtain each particular cross. Once all 12 crosses have been collected, Jean must battle a rather surprising final boss. Locomalito created the game during a vacation in southern France and styled it after the regions and sights he saw during day trips.

Jables's Adventure

添加于:2024-12-11

It’s not often that you wake up to find a squid on your head, especially one who pronounces you a hero. This is the story of Jables’s Adventure, which features cephalopod Squidric leading Jables through a series of heroic deeds. Jables’s Adventure revels in observing that it’s all just a game, and characters frequently make references to this fact. At the beginning, Jables can only run and jump, but eventually he finds a weapon and is able to venture farther into more dangerous regions. Along the way, there are boss battles to overcome and an abundance of fruit to eat, and the dialogue between Squidric and Jables gives the whole experience a rather charming vibe. Developer Jason Boyer created the game, which has a full soundtrack from Kevin Carville, over the course of a year. Boyer’s other well-known indie title is called Cat Poke.

太空葬礼 Space Funeral

添加于:2024-12-11

Space Funeral is a surreal and very silly role-playing game that follows Phillip, a man who cannot stop crying (although we never discover exactly why this is the case). Banished from his home, he eventually meets up with Leg Horse and sets out to the city of Forms. The gameplay is distilled down to the most manic form, with short, simple dungeons to overcome and easy enemy battles that you can even skip by using an “auto” option. From your attacks to your character statistics, almost nothing is explained, but it doesn’t really matter as the focus is entirely on your journey and the people you meet. The dialogue is hilarious but somewhat terrifying, especially since the game has an unhealthy obsession with blood; the title screen presents you with BLOOD, BLOOD, and BLOOD as your three options, and you’ll constantly be picking up bags of blood that have been dropped by enemies. At one point, you’ll even take a raft trip down Blood River.

一路向北:第一章 72 The Journey Down: Chapter One

添加于:2024-12-11

The Journey Down is an episodic adventure game with a graphical style inspired by the classic LucasArts adventure games of the ‘90s. Bwana and his friend Kito run a gas station and find themselves in a predicament when the electricity company threatens to cut off their power supply. Coincidentally, a young woman happens to walk into their workplace that day looking for a book and she offers Bwana and Kito good money if they can find the book for her. The game plays out exactly like classics such as the Monkey Island series, with left-clicks that allow Bwana to move and interact with things or people, and all inventory items stored away at the bottom of the screen. At the time of writing, only the first episode in the series, “Over the Edge,” has been released. Four chapters in total are expected, with “Episode Two: Into the Mist” coming in the summer of 2011.

章鱼奶爸 Octodad

添加于:2024-12-11

Developed by a student team in Chicago, Octodad is one of the funniest games you’ll ever play. It’s an adventure game about an octopus pretending to be human, who even lives with his seemingly oblivious human wife and kids. The control scheme is even more mental than the storyline. The octopus’s two squid-like legs are controlled separately by clicking and dragging the corresponding mouse buttons. Pressing your space bar allows you to enter Arms mode and grab items (most likely causing lots of accidental destruction). Given the deliberately awkward controls, your octopus will roam around his house in a very comical manner, trying to live his life as normally as possible so that his family doesn’t uncover the truth. Due to its hilarious concept, the game was covered by the majority of mainstream gaming sites when it was released. It was also selected as a finalist in the 2011 Independent Games Festival Student Showcase.

Pathways

添加于:2024-12-11

Pathways explores the idea of interactive storytelling through abstract decisions and literal pathways. The hero walks through the same town each day, taking different routes and encountering separate stories that, when all brought together, make up his life story. With each new beginning, the protagonist’s wife tells him that she worries whenever he goes out on one of his walks. You’re then given a choice of multiple paths to walk down, and after you’ve reached the end of the day, you’re thrown back to the title screen where your tally is increased. Once all eight endings have been found, the game draws to a close. Whether you take each story literally or as a metaphor for one of life’s many twists and turns, there’s no denying that Pathways emanates an incredibly heartfelt atmosphere. Pathways started life as a 48-hour Ludum Dare contest entry, but developer Terry Cavanagh decided to take the concept further and ended up spending more than two months developing the game fully.

超级包装箱 75 Super Crate Box

添加于:2024-12-11

Super Crate Box flips your concept of scoring on its head, as collecting takes precedence over killing. Crates appear on each level, and you score points by grabbing them while dodging the bad guys who descend from the top of the arena. With such a simple premise and setting, you’d expect Super Crate Box to be a walk in the park, but it’s quite the opposite. Each time you grab a crate, you’re granted a random weapon—however, while some of the weapons are powerful, others are incredibly weak and fiddly. Killing baddies does not earn you points, but if you allow their numbers to build up, they’ll turn red and storm around the level at twice the speed. Therefore, it’s worth shooting these ugly beasts along the way. The game is very content-light, yet only the most quick-witted players will be able to unlock every mode available. Super Crate Box was the first release by Vlambeer, a Dutch games company set up by developers Jan Willem Nijman and Rami Ismail.

Dreamside Maroon

添加于:2024-12-11

Voyages to the moon would be so much easier if we simply followed the guidance of the scarf-wearing hero Aster from Dreamside Maroon—this little guy rides there on a sprawling vine. Holding up his mysterious lantern, Aster can cause the vine on which he sits to grow outwards, twisting and winding all over the gorgeous night sky. There are other lanterns along the way that light up when Aster gets close; these attract swarms of fireflies, which can be collected for a temporary speed boost. Eventually, the fireflies light up the entire area, allowing you to progress. Dreamside Maroon is a beautiful sight to behold, and once you’ve created a huge spiral of vines, it’s great to turn around and see your creation. The story is told via snippets of poetry that set the scene perfectly. Developed by a student team from the DigiPen Institute of Technology, Dreamside Maroon was chosen as a finalist for the 2010 Independent Games Festival Student Showcase.

Paul Moose in Space World

添加于:2024-12-11

Paul Moose in Space World is rather special in that every character, item, and backdrop you see in the game has been created by hand—mostly with paper and pens—then photographed. Paul himself is drawn on a piece of paper, and glides along as you tell him where to go. Paul Moose in Space World is an adventure game with a very Hitchhiker’s Guide to the Galaxy vibe throughout; it’s quite short, but the witty dialogue more than makes up for the brevity. Eventually, Paul meets an alien who happens to be made of plasticine—a substance that is very alien indeed in Paul’s papery world. Paul Moose in Space World was developed for a Gamejolt Contest with the theme “Axioms” and took the second-place prize. The game used the adage “A picture is worth a thousand words,” referring to Paul’s comical conversations with the alien.

后门人 Back Door Man

添加于:2024-12-11

Back Door Man follows the exploits of a male prostitute on a not-so-typical work night. While drinking at a bar after hours, the protagonist gets talking to the bartender and begins to describe each of the night’s affairs. There are three “jobs” in total, and you can play through each in any order you fancy. Each job has a strange storyline with multiple endings that depend on how you act during gameplay. Once the escort has told all of his sordid tales, he leaves the bar and will encounter one of a variety of different final game endings—the one you receive is determined by how you completed each of the three jobs. Back Door Man is a short game that’s worth playing through multiple times to find all the different conclusions. The game was created for the TIGSource Adult/Education Compo, hence the adult theme. As you’d expect, the game features profanity and nudity in abundance.

Awakener

添加于:2024-12-11

Awakener is a short but entertaining point-and-click adventure set entirely in one area. You control Fadi as he tries to help his Aunt Sylvia wake up and remove a mysterious stranger from outside her inn. The puzzles are quite straightforward, which allows you to enjoy the humorous and bizarre dialogue. Among the strange and wonderful characters who inhabit the level you’ll meet a man selling pennies for a dollar, an assassin who is waiting for a message, and a cleric who will only talk in scripture. Since the game is rather brief (clocking in at around 20 minutes of play), it’s worth going through each dialogue tree and checking out each reaction, as there are plenty of laugh-out-loud moments to be found. Now and then, Fadi references the fact that he is in a video game, and at one point he mentions Shifter’s Box, another one of developer Ben Chandler’s releases.

Gravity Bone

添加于:2024-12-11

Citizen Abel: Gravity Bone (the full name) puts you in the role of a secret agent as you attempt to complete a couple of undercover missions from a first-person perspective. Nuevo Aires, Gravity Bone’s world, is incredibly striking and stylish, with cube-headed characters and unusual level design. The gameplay is simple yet clever. Missions are provided by your organisation via cards, and range from dressing as a waiter to serve your target a special drink to taking photos of birds and jumping across flagpoles. While the game is rather short, progression is very enjoyable and there’s a great twist at the end. At the time of release, many gamers commented that it felt as though Gravity Bone ended a little abruptly, and there is still hope that Brendon will release a sequel one day. The game runs on the Quake 2 engine—although Quake 2 is not required to run it—and features music from the 1985 Terry Gilliam film Brazil.

洞窟物语 93 Cave Story

添加于:2024-12-11

Cave Story—or Doukutsu Monogatari, to give its original Japanese title—is a huge side-scrolling platform game that was in development for more than five years. The hero wakes up in a cave with no memory of how he came to be there. Upon finding a small village, he learns that he’s on a floating island populated by creatures called Mimigas and by an evil doctor who is hunting the Mimigas down. As the protagonist begins to explore the surrounding areas, he stumbles across a whole cast of characters: from Sue Sakamoto, a girl who has been turned into a Mimiga, to Curly Brace, a female robot. The story is nice and long and features a satisfying number of experience levels and lots of new weapons for players to find. Make sure you pick up the English translation patch by Aeon Genesis, as the original download features Japanese dialogue and interfaces. In addition to the free PC version, there are commercial updated editions for the Nintendo Wii and Nintendo DSi available for purchase. The commercial editions feature new visuals and some exclusive gameplay modes.

Dungeon

添加于:2024-12-11

When Dungeon was first released, there was a fair amount of confusion amongst indie gamers. Some reported completing the game easily with a low number of deaths, while others were experiencing a variety of problems ranging from issues with jumping to slippery character movement. Was the game broken for certain people? It turned out that the game was indeed riddled with bugs that were deliberately added by the developers. Random impediments that depended on the Windows username of the player were layered on the gameplay, making the game difficult to play for some and completely impossible for others. The day after the game’s release, an explanatory file called “Clarity” was released, which revealed the bugs and showed players the issues that would affect their playthrough. Dungeon was developed in two days for a Mini Ludum Dare contest as “an amusing experiment,” according to Jonatan. A bug-free version of the game is available for download.

FallOver

添加于:2024-12-11

FallOver puts a humorous spin on the side-scrolling Mario games. The British gentleman protagonist is on a mission to collect coins and reach the white flag, but he has quite a problem with keeping his balance. If he lands on the edge of a platform, ambles into a rock on the ground, or walks off the side of a mound, he’ll topple over, cursing in all sorts of British slang. The key to surviving is to land centrally on each platform and avoid any spinning blocks or bad guys. If you do happen to topple over, you can simply press the A key to stand up again, although you can only do this three times before you’re forced to restart the level. There are coins to collect throughout each stage, and while these are not essential, you’ll earn a perfect score if every single one is grabbed before the end.

Din

添加于:2024-12-11

If you’ve ever tried to have multiple conversations at the same time, you know that focusing on what is being said can be tricky. Din puts you in the shoes of Billy, a popular guy who everybody wants to talk to. Unfortunately, everyone wants to talk to him at the same time and will get upset if he doesn’t respond appropriately. As people crowd around you making small talk, occasionally one will ask you to press a key on your keyboard. Pressing the correct key in time will earn you points, while pressing the wrong one—or ignoring the person completely—will deduct from your score. The game is simple enough at the beginning, but once you’ve got a crowd of six different people talking over each other, it’s very difficult to understand what they’re saying! Din was created for the Global Game Jam, a 48-hour development jam that takes place all over the world. The team consisted of Teddy Diefenbach, Mansa Gory, and Brian Lee.

Queens

添加于:2024-12-11

Queens is a very short but difficult platformer about a ruthless king who throws his many wives into a dangerous gauntlet whenever he tires of them. You lead each queen through the obstacles in the run and try to stay alive. Each section relies on trial and error; you’ll constantly find yourself dying in unfair circumstances. However, as each new queen is thrown into the pit, you can use your prior knowledge of traps to push on and reach further areas. The king watches as you make your way through the hazardous caverns, giving the action a very eerie feel. Through perseverance and some serious skills, you’ll eventually be able to lead one of the queens to victory and make sure that the king never harms anyone again. The game was developed over the course of three days for the tenth Mini Ludum Dare competition. The theme of the contest was domestic violence.

追猎者 Chaser

添加于:2024-12-11

Developed over a couple of days, Chaser is not what it first appears to be. Players are presented with a simple black environment and take control of a green man chasing a turquoise figure. Over time, you’ll pick up speed, grab coins that the turquoise man throws out, and eventually trip and come to a standstill. The main question throughout play is whether or not it is possible to catch up with the fleeing guy, and by exploring this concept you may well find the ending to the game. The underlying message could be interpreted as follows: sometimes it’s best to violate life’s edicts instead of mindlessly following the rules. With a unique visual style and a wonderful soundtrack that builds up as your character moves faster, Chaser is a quick and simple “art game” that is well worth checking out.

Descent

添加于:2024-12-11

Descent tells the story of an unnamed hero’s journey into the bowels of a dark and mysterious cave. As he drops deeper and deeper into the darkness, a disgusting brown blob follows closely behind, advising him to turn around and return to the surface. The protagonist can fall from any height without getting hurt and can also cling to ledges to assist in climbing. The game’s mystery revolves around what you’ll discover at the bottom—is the strange, ugly creature telling the truth, or trying to keep you from finding something amazing in the depths of the cave? Without giving too much away, you should note that you’ll need to prepare yourself once you’ve reached the bottom. After you’ve played through the game, it’s worth trying again, but this time follow the monster’s advice and see what happens. By the way, the monster’s taunts were inspired by the passive-aggressive nature of GLaDOS from the popular platform-puzzler Portal.

Rara Racer

添加于:2024-12-11

Rara Racer features a rather unique concept: someone is watching a playthrough of a game called Rara Racer on YouTube, and you are controlling the game in the YouTube video while an announcer (voiced by developer Lavelle himself) provides audio commentary on your playing. The game in the YouTube window is an intentionally dull top-down racing game that’s about driving around cones—but it’s what goes on around the video that makes Rara Racer so unique. Browser pop-ups block your view of the game until the “viewer” clicks to close them, and instant-messaging chat windows display short conversations in an attempt to distract you. The entire game is made to look like someone’s computer screen (including a Windows toolbar at the bottom), and the game even ends with the user “shutting down” the computer. Developed in less than 48 hours for the Ludum Dare 13 contest, Rara Racer took home first place and was highly praised for its innovative concept.

Takishawa is Dead

添加于:2024-12-11

A dangerous criminal called Takishawa is on the loose, and a reward has been offered for his capture. In an odd world full of characters who have televisions for heads, you set out to find Takishawa, dodging traps and navigating difficult platforming sections along the way. Takishawa is Dead features numerous areas made up entirely of black-andwhite blocky surroundings, where you talk to various individuals. Many of the areas will require you to hop across platforms and jump over spikes, but fortunately there are frequent save points so that you’re never thrown back too far when you die. If you manage to reach the end of the game, there is a rather big twist to the story waiting for you. The game was featured on many popular mainstream gaming sites at the time of release. As a result, developer Andrew Brophy began work on a sequel called Takishawatwo (not yet released at the time of writing).

Devil's Tuning Fork

添加于:2024-12-11

All around the world children are falling into comas and scientists don’t know the cause. Devil’s Tuning Fork takes place inside the mind of a coma victim who is trapped in a strange reality that must be escaped. You are armed with a special tuning fork, and you click to sound the fork and reveal the surrounding area through visual sound waves. Along the way you must collect oversized stuffed animals that represent other children trapped in comas and sound bells to open doors and continue along the path. There are also rooms that require you to right click to emit a low frequency wave that can detect broken floorboards. There’s a very dark tone to the game, with eerie and sometimes frightening noises emanating out of the darkness. Devil’s Tuning Fork was developed by a student team at DePaul University and inspired by M.C. Escher’s optical illusions. The game was a finalist in the 2010 Independent Games Festival Student Showcase.

Being Struck By Lightning is Probably the Best Way That You Could Die On Account of All of Its Awesomeness

添加于:2024-12-11

The game’s full name is Being Struck by Lightning Is Probably the Best Way That You Could Die on Account of All of Its Awesomeness. The game is as tricky as the title is long-winded, with tough jumps to make and numerous dangerous spike pits. Initially, the platforming isn’t too much of a problem as you leap and bound over danger and dodge the ambling bad guys. However, the action quickly gets really tough and you’ll need to make precision jumps with expert timing and tight movements. On each level, your goal is to reach the storm cloud and get yourself electrocuted by the lightning bolt. The level design is really quite harsh towards the end of the game, and only the most masochistic players will survive the challenge. Being Struck by Lightning was developed for a Gamejolt contest with the theme “Shocking,” and won The Probably Best Way That You Could Die on Account of All of Its Awesomeness Award for its efforts.

We Want You

添加于:2024-12-11

We Want YOU puts a satirical spin on the subject of war by asking you to fight for your country and your people, while at the same time providing statistics and news flashes that demonstrate why “war is hell.” You take control of a soldier descending through time and killing enemy troops along the way. The world is procedurally-generated, so each time you play, the path is completely different. As you progress, news bulletins provide up-to-date titbits about what is going on around you and the game’s textures change to fit the current climate and era. There are frequent twists and turns along the way, and the enemy gets tougher as the technologies become more modern. Make sure you give this one a few good tries—it really gets interesting once you reach the second part. There is an extra mode to unlock if you can get far enough.

Saut

添加于:2024-12-11

If you enjoy tough platformers, Saut may well surprise you with its simplicity. It’s a gorgeous one-button experience in which any button on your keyboard will make the little hero hop along (and most likely fall down into pits many times over). How long you press your preferred button determines whether the little man makes a short bound or a lengthy leap. However, Saut is more about momentum than anything else. The protagonist slides after each jump, and the idea is to position him so that his slide takes him right up to the edge of a drop. You then use his momentum to leap across wide gaps. There are numerous opportunities for precise jumping, since Saut includes lots of short platforms and dangerous manoeuvres. Saut was developed in under a week for the Gamejolt Minimal Contest. If you’re able to collect every special coin in the game, your final score will be entered into a secret VIP leaderboard.

The Manipulator

添加于:2024-12-11

There are a group of people who call themselves Manipulators, and one of them has managed to infiltrate a mysterious weapons base. The Manipulator cannot fight, and must take over the mind of another person and use it to forge a safe path. You control your enemies once their minds have been taken over, and you can make them shoot other enemies, making it safe for you to progress. You can then either leave the bodies unharmed and continue on your way, or be an evil soul and make the bodies explode. There are multiple endings, each of which depend on how you handle yourself during gameplay. The game also gives you the power to read the minds of your hosts and to see details from their lives, such as whether they are married or have children—a power that might have been included to influence whether you decide to be a good or evil Manipulator.

Assassin Blue

添加于:2024-12-11

You are Blue, a highly skilled assassin working for an unknown organisation. Armed with your trusty blade and capable of some great swordplay, you are given targets you must locate and kill—although you’re never told why these people deserve to die. Assassin Blue can lunge and guard to beat his opponents, and can also perform a special attack on enemies who shield themselves. At each level, Blue must leap over rooftops and wall-jump up shafts to reach his goal. There are a number of different targets that can be destroyed for special bonuses, although some are hidden away and must be sought out. As the game progresses, Blue learns that he has a rival assassin called Red, and the story then starts to take an unexpected turn. Whenever Blue reaches his specified target, a boss battle ensues; these battles require that you watch how the enemy moves and attack whenever there is an opening.

Focus

添加于:2024-12-11

Focus is a platformer with a teleporting twist. The main character escapes from a cage and soon finds a glowing gem that gives him the power to move quickly through space and even pass through solid objects. When the focus button is held down, a blue circle appears around the hero and time slows down. During this period, he can choose a destination point and then appear at that point with appropriate momentum behind him. Focus mode is great for reaching areas that are high up, since the hero can enter it multiple times before he must touch the floor. However, the blue circle shrinks the longer you stay in this mode and will only be restored when you touch the floor again. Note that you may want to set your focus key to Ctrl rather than to the space bar, as Windows may not allow you to press the space bar and two directional keys at the same time.

Glum Buster

添加于:2024-12-11

Developed over a period of four years, Glum Buster is an abstract adventure game with minimal storytelling and many areas to explore. The explanation of what players are supposed to be doing is limited, and the game leaves you to experiment with the protagonist’s powers. Once sucked into his gloomy sphere, the hero can fire shots of lights via the mouse buttons. He roams the huge, surreal world opening up paths and interacting with the surrounding creatures. Puzzles are usually solved by testing out each of the different powers with world elements until positive results are found. In parts of the game, the hero is floating around, while other parts play out as platformers. The environment’s lack of definition and negligible amount of dialogue allows players to create their own stories and logic, although the introductory scene suggests that the boy has been pulled into this Glum world for moping about while his friends have fun in the rain.

Beacon

添加于:2024-12-11

Winner of the Ludum Dare 15 competition, Beacon was developed in less than two days and follows the story of a child who is lost in the darkness. A beacon of light appears out of nowhere, and the child must follow the light closely or else be sucked into the blackness. As the beacon floats along, you’ll need to jump over chasms, swim through underground pools, and dodge deadly spikes. Now and then the light will take a course that you can’t follow, and you’ll have to use the light from nearby crystals to work your way back to the beacon. On later levels, the beacon will begin to glide more rapidly, so you’ll need quick reactions if you want to keep up. Beacon is a great achievement in that players will likely feel genuine terror during the action, which features scary background noise and dark creatures moving around. You will really feel a bond with the beacon by the end of play.

Jumpman

添加于:2024-12-11

What appears to be a rather simple platformer gradually shows its true, wacky colours in Jumpman. You take control of an orange stickman who must traverse multiple “paths,” each with its own set of game rules. The first few levels are simple, which allows you to get used to the overall concept and slippery movement. Yet soon all hell breaks loose. To reach the finish, you’ll be playing around with strange physics-based movement, rotating levels around 360 degrees, and generally becoming utterly confused as infinite repeating patterns appear all over the screen. The next level is always shown in the background of the current maze, as if to taunt you with the difficulty you will soon face. Developed over the course of a year, this game comes with a level editor for creating your own insane masterpieces and a “playground” that acts like a version of Microsoft Paint—but with the orange protagonist jumping all over the place.

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